0, 0.5, 1.0, 1.5 ….. The following is a sample code to get the value at regular intervals of 0, 0, 5, 1, 0, 1, 1, 0, 1, 1, 5, and so on with UISlider.
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import UIKit | |
class UISliderRoundValue_20190523: UIViewController { | |
var sliderValue: UILabel! | |
override func viewDidLoad() { | |
super.viewDidLoad() | |
view.backgroundColor = .white | |
let initialValue: Float = 8.0 | |
let width = view.frame.width | |
let height = view.frame.height | |
let slider = UISlider() | |
slider.minimumValue = 0.0 | |
slider.maximumValue = 10.0 | |
slider.value = initialValue | |
slider.tintColor = .orange | |
slider.frame = CGRect(x: width * 0.1, y: height * 0.2, width: width * 0.8, height: height * 0.1) | |
slider.addTarget(self, action: #selector(sliderDidChangeValue(_:)), for: .valueChanged) | |
view.addSubview(slider) | |
sliderValue = UILabel() | |
sliderValue.frame = CGRect(x: width * 0.1, y: height * 0.4, width: width * 0.8, height: height * 0.1) | |
sliderValue.textAlignment = .center | |
sliderValue.text = String(initialValue) | |
view.addSubview(sliderValue) | |
} | |
@objc func sliderDidChangeValue(_ sender: UISlider) { | |
let roundValue = roundf(sender.value * 2.0) * 0.5 | |
// set round value | |
sender.value = roundValue | |
sliderValue.text = String(roundValue) | |
} | |
} | |